Editing & motion
Open the timeline, effects and source media on the Windows workstation where they are installed. Keep bins, plug-ins and project locations part of the same session.
Your editing, animation and visualisation tools can stay on the studio workstation. Remotle brings its Windows desktop to your laptop or another desk, using the graphics card, installed applications and project storage you already have.1
A working project includes media, caches, fonts, plug-ins and references. Reach the studio machine that already has them, rather than building a second local environment for each day away.
The same approach works for a render workstation or an editing desk: the application runs on the host, while your remote device supplies the display and input. Evaluate picture, sound and latency against the work you intend to do.
Open the timeline, effects and source media on the Windows workstation where they are installed. Keep bins, plug-ins and project locations part of the same session.
Work in a scene using the studio GPU. Navigate views and adjust assets without moving the working project onto the remote laptop.
Reconnect from another device to check a sequence, a scene or a render. The workstation keeps running after the remote connection ends.
Use Remotle on Windows, Mac or iPad to reach the Windows host. A studio hot desk can use a dedicated terminal; a travelling artist can connect from a laptop. The broker that assigns the workstation is built in.
Remote desktop, connection broker and zero client mode, together. Compare the whole route from the Windows workstation to the desk, including the client device and the people who use it.

Use your actual creative material to judge the remote desktop. A colour-critical delivery workflow still needs its own display and pipeline validation.
Choose a working project and a normal day’s tasks. Evaluate the experience with the person who will use the remote desk.
1 Performance depends on the workstation, the client device and its displays, and the network connection.
2 Applications run on the Windows host. Check software requirements and remote-use licensing for your intended deployment.
3 4:4:4 colour depends on the workstation graphics card and the client device. HDR10 needs an HDR monitor and a client device that supports HDR.
4 Resolution, frame rate and the number of monitors depend on the workstation graphics card, the client device and its displays, and the network connection. Picture quality and frame rate adjust to the bandwidth available.