Vehicle design
Open assemblies and drawings on your existing CAD workstation. Inspect sections, change geometry and move between documents in the installed engineering environment.
Keep vehicle assemblies, simulation tools and visualisation projects on your Windows workstation. Reach the same environment from another engineering desk or a travelling laptop, with the host’s GPU and installed software doing the work.1
A vehicle project brings together geometry, drawings, solver inputs and results. Use the workstation that already has those tools and references configured, rather than rebuilding the environment for each location.
Remotle transports the desktop and your input. The engineering application still runs on the host, using its graphics card, memory and access to project storage.
Open assemblies and drawings on your existing CAD workstation. Inspect sections, change geometry and move between documents in the installed engineering environment.
Prepare a study or examine results on the machine configured for the task. Disconnect from the remote desktop and reconnect later to the workstation that keeps running.
Use a laptop to reach the engineering desktop from another location. Assess the network and the required modelling response before relying on access during a time-sensitive review.
The model and the input devices should both be part of your remote-workstation evaluation.
Use a normal Remotle client on a laptop for travel and a zero client at a fixed desk. The same assigned Windows workstation appears by name after sign-in, with the broker included.
Remote desktop, connection broker and zero client mode, together. Compare the whole route from the Windows workstation to the desk, including the client device and the people who use it.

Give a daily CAD or simulation user a representative project and the endpoint they would actually use.
1 Performance depends on the workstation, the client device and its displays, and the network connection.
2 Applications run on the Windows host. Check software requirements and remote-use licensing for your intended deployment.
3 4:4:4 colour depends on the workstation graphics card and the client device. HDR10 needs an HDR monitor and a client device that supports HDR.
4 Resolution, frame rate and the number of monitors depend on the workstation graphics card, the client device and its displays, and the network connection. Picture quality and frame rate adjust to the bandwidth available.